🚀 [Resources] Hard-Surface tips, Skyrim remaster in Blender, ToAnimate 20% off, and more…



Hey Reader,

Zach here,

With another round of exciting news from the 3D world.

Starting with a new CG Boost hard-surface tips tutorial, ToAnimate’s 3rd-anniversary promo, a free texturing course and a Skyrim remaster in Blender.

Let’s dive in.
​

​New Tutorial: Hard-Surface Modeling Tips​

Our Robotic Planet course instructor, Louis du Mont, just released a new CG Boost tutorial packed with 6 useful hard-surface modeling tips for Blender, that will help you to create advanced shapes while saving a ton of time.

It includes a new trick for Blender 4.2, as well as adding quick cables, pipes, and 3D decals to your models.

​Watch the tutorial here​


​ToAnimate’s 3rd Birthday Sale (20% Discount)​

Our friends from ToAnimate are celebrating their 3rd birthday by offering their Blender professional animation course 20% off.

To claim the discount, use the following coupon code.

20% Off Coupon Code: TOANIMATE3

There are only 20 seats available, and the promotion lasts until August 10th.

​Learn more about the course here (affiliate link)


​Free PBR Texturing Introduction by Blender Guru​

Andrew Price (aka Blender Guru) has just released a long and comprehensive YouTube tutorial explaining the ins and outs of PBR texturing in Blender 4.2.

He goes step by step through the process of setting up a realistic brick wall material. Some fundamental concepts like bump mapping vs displacement are explained there in an easy-to-follow manner.

The video will be invaluable for you if you’re just starting to learn Blender, but even if you think you know the basics, you might find something new.

​Watch the full free course here​


​Remastering Skyrim in Blender​

Our Urban Environments course author Cov Phillips ventured into a small village in Skyrim to make a high-quality remaster of the original game scene in Blender. What a quest!

Cov shares his experience and a bunch of great techniques, workflows, and clever hacks to rebuild the exact Skyrim scene.

You’ll learn a ton about world-building, texturing, and even photogrammetry from images taken inside a game.

​Watch the full video here​

​

That’s it from me for today. Have a great week and till next time!

~Zach

CG Boost - Weekly 3D Resources

Receive our weekly roundup with tutorials, news and resources from the 3D world, and fresh updates on our latest content.

Read more from CG Boost - Weekly 3D Resources

Hey Reader, Zach here, With a new dose of inspiration and resources from the 3D world. Today, I’ll share two breakdown videos from our course instructors. The first one is about stylized and the second one, about realistic animated shots in Blender. Finally, I’ll share a new PBR fabric material set from Poly Haven, and an update to Master Compositing in Blender and the free Blender Lens Flare System. Let’s dive in. How Martin Klekner Makes Stylized Shots in Blender Martin Klekner has recently...

Hey Reader, Zach here, With a new dose of inspiration and resources from the 3D world. Today, I’ll start with an animated Blender short film about our beautiful planet Earth (don't miss this one), followed by a stunning architectural Blender animation. I’ll also share news about our new "Magic Shop" 3D challenge and the September Sprint. Finally, I’ll share a new, powerful procedural Nature Generator add-on for Blender. Let’s dive in. "The Ballad of Pale Blue Dot" - Animated Blender Short...

Hey Reader, Zach here, The other day, in a CG Boost team meeting, we were discussing how platforms are oversaturated with content and images, which can make it feel like, what’s the point of making more content? Then Masha who has been on our team since the very beginning of CG Boost said: The reason I create art is to give life to my imagination. I like the process of thinking about an idea and fully bringing it to life. That encouraged me. Like a breath of fresh air, it was a great reminder...