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Zach here, With another round of exciting news from the 3D world. Starting with a new CG Boost hard-surface tips tutorial, ToAnimate’s 3rd-anniversary promo, a free texturing course and a Skyrim remaster in Blender. Let’s dive in. ​New Tutorial: Hard-Surface Modeling Tips​Our Robotic Planet course instructor, Louis du Mont, just released a new CG Boost tutorial packed with 6 useful hard-surface modeling tips for Blender, that will help you to create advanced shapes while saving a ton of time. It includes a new trick for Blender 4.2, as well as adding quick cables, pipes, and 3D decals to your models. ​Watch the tutorial here​ ​ToAnimate’s 3rd Birthday Sale (20% Discount)​Our friends from ToAnimate are celebrating their 3rd birthday by offering their Blender professional animation course 20% off. To claim the discount, use the following coupon code. 20% Off Coupon Code: TOANIMATE3 There are only 20 seats available, and the promotion lasts until August 10th. ​Learn more about the course here (affiliate link) ​Free PBR Texturing Introduction by Blender Guru​Andrew Price (aka Blender Guru) has just released a long and comprehensive YouTube tutorial explaining the ins and outs of PBR texturing in Blender 4.2. He goes step by step through the process of setting up a realistic brick wall material. Some fundamental concepts like bump mapping vs displacement are explained there in an easy-to-follow manner. The video will be invaluable for you if you’re just starting to learn Blender, but even if you think you know the basics, you might find something new. ​Watch the full free course here​ ​Remastering Skyrim in Blender​Our Urban Environments course author Cov Phillips ventured into a small village in Skyrim to make a high-quality remaster of the original game scene in Blender. What a quest! Cov shares his experience and a bunch of great techniques, workflows, and clever hacks to rebuild the exact Skyrim scene. You’ll learn a ton about world-building, texturing, and even photogrammetry from images taken inside a game. ​Watch the full video here​ ​ That’s it from me for today. Have a great week and till next time! ~Zach |
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Hey Reader, Zach here, Back with a fresh dose of inspiration and resources from the 3D world to kick off the new year! Today, I’ll start with the news of Ton Roosendal (Blender’s Dad) stepping down as Blender Foundation CEO. Next, I’ll share a funny Blender animation about the dangers of ordering coffee in a bus and our new 3D Challenge announcement, and finally, a "Big Book of Holes" from Jan van den Hemel. Let’s dive in. End of an Era - Ton Roosendaal stepped down as Blender’s CEO The start...
Hey Reader, Alan here, I help manage CG Boost. Today I want to share a second, more personal newsletter with you. Last week, I wrote about making art for the sake of art, and about not automatically following the more deconstructive trends in 3D. If you missed that one, you can read it by clicking here. This time, I want to talk about something many of my 3D artist friends (myself included) ran into when a creative hobby slowly started turning into something more serious. My career started as...
Hey Reader, Alan here, I help manage CG Boost. It's our Christmas/holiday break at CG Boost, I wanted to write you a thought piece. My goal with this email is to give you a bit of breathing room and maybe help you make a few wise choices on your creative artistic path. I want to start at the end by making two suggestions. Nothing too dramatic, but two clear ways, I invite you to be a bit of a rebel as a 3D artist. Rebellion Suggestion #1 Say no to hustle culture more often. When was the last...