Zach here, with another round of exciting 3D news from around the world. This time we have a new tutorial on making your 3D scenes look massive, a special discount for the incredible Geo-Scatter add-on, insights to Blender 4.2 and Eevee Next and more. Let’s dive in. ​New Tutorial: Make Your 3D Scenes Look Huge​CG Boost’s own 3D environments wizard Martin Klekner has a new tutorial in which he shares his top 8 tips for adding epic scale to your 3D scenes. These tips have been well tested by Martin throughout his many years of 3D cinematic experience, including his Heroes of Bronze short film. The tricks are simple, easy to apply, and effective. ​Watch the video here​ In our resource section, you can also download the example blend file and examine it to learn how he set it up (click "YouTube Tutorials & Project Files"). ​The Best Blender Scattering Add-On Now 15% OFF​Geo-Scatter is one of the most used and well reviewed scattering add-ons for Blender. It’s particularly great for large environment scenes, enabling you to easily add and tweak complex scattering systems for things like vegetation, rocks, debris and much more. We are happy to share a special 15% discount just for the CG Boost audience (you). Use the following coupon code during checkout. 15% Off Coupon Code: GEOBOOST ​Get the Geo-Scatter add-on here (affiliate link) (Available for the first 200 users) ​ In addition, you can get their free plant library with 30+ biomes and 170+ assets. These complex multi-layered biomes can be added to your 3D scenes with one click, using the Geo-Scatter add-on. ​Incredibly Realistic Hand Rig & Animation​With Chris Jone's latest hand rig animation, it proves just how much of an impact you can make, by focusing all your skills and efforts on something as "small" as a human hand. This is an update to his older project from 2012, and it is hard to believe that there is "No photos, scans or motion capture" used (it’s all hand made). ​Blender 4.2 is coming - Here's what you need to know about Eevee Next​With the official Blender 4.2 release coming soon (planned for July 16th), it comes with improvements and exciting features, but also with changes that can impact your current workflow (and may be a bit frustrating). Here are two useful videos that'll help you prepare, especially for "Eevee Next", the new and fully rewritten version of Blender's real-time renderer. Martin Klekner already tried it in a production scene, and shares all that he learned about it in his new video. And this next video by Hamza Meo, contains tips and tricks focused on EEVEE Next's new lighting system for realistic renders. To learn more about the upcoming release and Eevee Next, check out the Blender 4.2 release notes. That's all for this week, until next time with more 3D news and inspiring content. ~Zach |
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Hey Reader, Zach here, With some fresh resources and inspiration from the 3D world. I’ll start with our new "Birthday Cake Madness" 3D challenge, a quick heads-up about our biggest sale of the year and a top-level mograph made in Blender by a 20-year-old artist. Let’s dive in. Bake your craziest 3D Cake - "Birthday Cake Madness" 3D Challenge Today we’re launching a special 3D challenge: Birthday Cake Madness, to celebrate my birthday (which was yesterday 🥳). The goal is to create the wildest...
Hey Reader, Zach here, and today is my 36th Birthday! 🎂🥳 Like every year, we’re celebrating something special: our 6th CG Boost Birthday Sale! 🚀 CG Boost turned six this spring, and after working with this amazing team for so long, I still feel like a kid bursting with creativity. What began as me making Blender courses & tutorials has grown into a team of 8 passionate artists, working together to bring you our best Blender education and inspiration. This year I wanted to do something...
Hey Reader, Zach here, With a fresh dose of inspiration and resources from the 3D world. Today, I’ll share an interesting interview with the director of "Flow", followed by SouthernShotty’s topology tutorial, and three great short Blender tips from our CG Boost instructors. Let’s dive in. Gints Zilbalodis's Creative Flow "Flow" - the Oscar-winning animation made in Blender didn’t just come out of nowhere. In this interview, Gints Zabalodis (the creator of "Flow") shares his story and how his...