Zach here, with another round of exciting 3D news from around the world. This time we have a new tutorial on making your 3D scenes look massive, a special discount for the incredible Geo-Scatter add-on, insights to Blender 4.2 and Eevee Next and more. Let’s dive in. ​New Tutorial: Make Your 3D Scenes Look Huge​CG Boost’s own 3D environments wizard Martin Klekner has a new tutorial in which he shares his top 8 tips for adding epic scale to your 3D scenes. These tips have been well tested by Martin throughout his many years of 3D cinematic experience, including his Heroes of Bronze short film. The tricks are simple, easy to apply, and effective. ​Watch the video here​ In our resource section, you can also download the example blend file and examine it to learn how he set it up (click "YouTube Tutorials & Project Files"). ​The Best Blender Scattering Add-On Now 15% OFF​Geo-Scatter is one of the most used and well reviewed scattering add-ons for Blender. It’s particularly great for large environment scenes, enabling you to easily add and tweak complex scattering systems for things like vegetation, rocks, debris and much more. We are happy to share a special 15% discount just for the CG Boost audience (you). Use the following coupon code during checkout. 15% Off Coupon Code: GEOBOOST ​Get the Geo-Scatter add-on here (affiliate link) (Available for the first 200 users) ​ In addition, you can get their free plant library with 30+ biomes and 170+ assets. These complex multi-layered biomes can be added to your 3D scenes with one click, using the Geo-Scatter add-on. ​Incredibly Realistic Hand Rig & Animation​With Chris Jone's latest hand rig animation, it proves just how much of an impact you can make, by focusing all your skills and efforts on something as "small" as a human hand. This is an update to his older project from 2012, and it is hard to believe that there is "No photos, scans or motion capture" used (it’s all hand made). ​Blender 4.2 is coming - Here's what you need to know about Eevee Next​With the official Blender 4.2 release coming soon (planned for July 16th), it comes with improvements and exciting features, but also with changes that can impact your current workflow (and may be a bit frustrating). Here are two useful videos that'll help you prepare, especially for "Eevee Next", the new and fully rewritten version of Blender's real-time renderer. Martin Klekner already tried it in a production scene, and shares all that he learned about it in his new video. And this next video by Hamza Meo, contains tips and tricks focused on EEVEE Next's new lighting system for realistic renders. To learn more about the upcoming release and Eevee Next, check out the Blender 4.2 release notes. That's all for this week, until next time with more 3D news and inspiring content. ~Zach |
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Hey Reader, Zach here, With a new dose of inspiration and resources from the 3D world. Today, I’ll share two breakdown videos from our course instructors. The first one is about stylized and the second one, about realistic animated shots in Blender. Finally, I’ll share a new PBR fabric material set from Poly Haven, and an update to Master Compositing in Blender and the free Blender Lens Flare System. Let’s dive in. How Martin Klekner Makes Stylized Shots in Blender Martin Klekner has recently...
Hey Reader, Zach here, With a new dose of inspiration and resources from the 3D world. Today, I’ll start with an animated Blender short film about our beautiful planet Earth (don't miss this one), followed by a stunning architectural Blender animation. I’ll also share news about our new "Magic Shop" 3D challenge and the September Sprint. Finally, I’ll share a new, powerful procedural Nature Generator add-on for Blender. Let’s dive in. "The Ballad of Pale Blue Dot" - Animated Blender Short...
Hey Reader, Zach here, The other day, in a CG Boost team meeting, we were discussing how platforms are oversaturated with content and images, which can make it feel like, what’s the point of making more content? Then Masha who has been on our team since the very beginning of CG Boost said: The reason I create art is to give life to my imagination. I like the process of thinking about an idea and fully bringing it to life. That encouraged me. Like a breath of fresh air, it was a great reminder...