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Alan here, I help manage CG Boost. It's our Christmas/holiday break at CG Boost, I wanted to write you a thought piece. My goal with this email is to give you a bit of breathing room and maybe help you make a few wise choices on your creative artistic path. I want to start at the end by making two suggestions. Nothing too dramatic, but two clear ways, I invite you to be a bit of a rebel as a 3D artist. Rebellion Suggestion #1 Say no to hustle culture more often. When was the last time you created something purely for the sake of it? Not for a portfolio, not for a client, not because it was āstrategicā or āon trend.ā Just because you were curious. Or because you wanted to see what would happen. How about, sometime this week or month, you open Blender (or your tool of choice), put on some calm music, and create for a while without a plan? No outcome required. No pressure to finish. Just you and the process, let it be a reminder of just how fun and cool just creating can be. Rebellion Suggestion #2 Great art doesnāt always need to deconstruct. I want to invite you to push back against an artistic trend that feels like it is becoming too prevalent, one that brings short-term attention, but will not sustain in the long run. Iāll come back to both of these in a moment; first, a bit of context. This email isn't about a single project or trend. Itās something Iāve slowly become aware of over time, in my own habits and in the work I see around me. It's about how easily creative focus gets pulled apart when the internet and our devices are always asking for more attention. Creating 3D art for the sake of it I canāt be the only one this is happening to. Have you noticed how the moment you turn on almost any screen connected to the internet, it immediately starts asking something from you? Watch this. Click that. Play this. Respond here. React now! And itās not even random. It kind of knows you, what makes you hesitate, making you anxious, and it keeping you scrolling. At first, it can feel useful. But often it quietly drains your focus, and emotional energy. For me, it's starting to feel almost painful to lie down to sleep and not open my phone. Maybe you opened your device compulsively, or perhaps with a clear goal in mind. And depending on how tired or vulnerable you are that day, the outcome can range from mild friction⦠to losing several hours down a rabbit hole that leaves you oddly tense and unfocused, wondering what happened. And itās frustrating that itās not something we can just turn off, or reject the internet altogether. Thereās still a lot of great stuff on the internet (like our own CG Boost content š). As much as I've tried in my personal life, I donāt have the answer on how to combat something as massive as the internet, and the multibillion-dollar companies that run the platforms we use daily. But I can share what has immensely helped me:
As you are rebelling and taking back more of your time and creative brain power, that leads me to another point. What I mean by āGreat 3D art doesnāt always need to deconstructā I want to encourage you to consider intentionally pushing back against a creative trend thatās quietly becoming default. This point feels a bit more fresh and will take me longer to explain: Thereās a growing assumption that for 3D art to feel impactful or ādeep,ā it has to lean almost entirely toward deconstruction. I see this pattern not just in 3D, but across films, games, and streaming content as well. It often shows up as an escalation:
And to be clear, I believe darkness, tragedy, and decay can be very fascinating parts of art. The issue is when they become automatic.I think some artists, in a genuine attempt to stay relevant, end up following this trend, sometimes intentionally, sometimes without even realizing it. And to be fair, it does work in the short term. It gets attention & creates impact. But over time, it often leads to a negative cycle. When intensity becomes the main currency, youāre forced to keep escalating it, chasing an audience thatās gradually becoming more desensitized. And in the process, thereās a real risk of becoming numb yourself. If you do want to explore dark themes, I think thereās a simple rule worth holding onto: The heavier and more deconstructive the subject, the more care, skill, and intention it demands. Otherwise, it easily slips into shock value, intense on the surface, but shallow underneath. Difficult themes arenāt a shortcut to depth. In fact, they require more restraint, not less. Itās usually better to approach them once youāve developed enough craft to handle them responsibly, when you can suggest rather than overstate, and trust the audience instead of trying to force a reaction. And just as importantly, if youāre going to take people somewhere dark, you need to have something worth saying. Darkness on its own isnāt insight. It only becomes meaningful when it gives suffering meaning, dignity, and direction. A recent example of this, one my wife and I genuinely enjoyed watching together, and she isnāt into anime, is the series Frieren: Beyond Journeyās End. On the surface, itās gentle and understated. But the show can feel like a direct answer to the deconstructive trend. It deals with time, regret, death, deep trauma, and the weight of memory in a way that feels deeply human. It doesnāt avoid darkness at all; it just doesnāt sensationalize it. The emotional impact comes from restraint, structure, and trust in the audience. That approach might not always be the loudest. But it tends to stay with people far longer and more deeply. As artists, I think thatās something worth paying attention to. Also, Iām not saying this is the only way to approach mature subjects, but man, this show was refreshing in a time where so much feels shocking and dark on the surface, with very little depth. If youāre still early on your journey, Iād recommend setting less ambitious goals in your subjects and themes, but taking those few ideas seriously, and doing them well. My main point is depth doesnāt require extremity. You can explore quiet moments, simple emotions, or familiar situations and still say something meaningful. A believable expression, or a character that feels internally consistent, often carries more weight than layers of trauma or spectacle added too early. Working this way lets you focus on fundamentals: form, anatomy, lighting, composition, and storytelling clarity. And as your skills grow, so does your ability to handle heavier themes with care. Darkness, when itās earned, tends to emerge naturally, not because it was forced in, but because the work could support it. Thereās no rush to prove seriousness through intensity. Your art skills mature over time, and themes tend to deepen alongside it. If you build that foundation first, youāll be able to explore more of you later, and do it in a way that respects both the subject and the audience. Thank you for reading until here. These subjects have been weighing on my mind for a couple of years, and I hope in sharing what has helped me, it can also help you on your creative journey. All the best, ~Alan |
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