Hey Reader,
Zach here,
Ever experienced a moody, inspiring urban environment in the real world, a game or movie and thought "This is so cool! I need to make something like this in 3D"?
I'm proud to share that our new Blender course is coming very soon, where you will learn to build your own Urban Environments from scratch. It's a big one.
Interested?
Then please click the link below, which will automatically add you to the waiting list:
​Click to join the Master Urban Environments waiting list​
Leading up to the course launch, we'll be pulling back the curtain further on this brand-new course, and share more exciting information with you.
In the meantime, here is a short teaser:
Stay tuned for more info, very soon.
~Zach
Receive our weekly roundup with tutorials, news and resources from the 3D world, and fresh updates on our latest content.
Hey Reader, Zach here, Back with a fresh dose of inspiration and resources from the 3D world to kick off the new year! Today, I’ll start with the news of Ton Roosendal (Blender’s Dad) stepping down as Blender Foundation CEO. Next, I’ll share a funny Blender animation about the dangers of ordering coffee in a bus and our new 3D Challenge announcement, and finally, a "Big Book of Holes" from Jan van den Hemel. Let’s dive in. End of an Era - Ton Roosendaal stepped down as Blender’s CEO The start...
Hey Reader, Alan here, I help manage CG Boost. Today I want to share a second, more personal newsletter with you. Last week, I wrote about making art for the sake of art, and about not automatically following the more deconstructive trends in 3D. If you missed that one, you can read it by clicking here. This time, I want to talk about something many of my 3D artist friends (myself included) ran into when a creative hobby slowly started turning into something more serious. My career started as...
Hey Reader, Alan here, I help manage CG Boost. It's our Christmas/holiday break at CG Boost, I wanted to write you a thought piece. My goal with this email is to give you a bit of breathing room and maybe help you make a few wise choices on your creative artistic path. I want to start at the end by making two suggestions. Nothing too dramatic, but two clear ways, I invite you to be a bit of a rebel as a 3D artist. Rebellion Suggestion #1 Say no to hustle culture more often. When was the last...