🎥 Our New Cinematic Course is Coming Soon



Hey Reader,

Zach here,

Today I have a new Blender tutorial for you, and I’m also excited to announce that our latest course is coming VERY soon (more on that below).

First, our new tutorial from Martin Klekner covers a workflow that allows you to build short films and animations quickly in Blender, so you spend more time figuring out the best way to tell your stories.


Our upcoming course is called "Master Cinematic Storytelling in Blender", from our veteran course author, Martin Klekner.

Why did we create this course? To put it simply:

Our new course puts you straight in the director's chair.

“Aaand… Action!”

How often do you get the time to practice your cinematic skills?

Many creatives, maybe like yourself, dive into 3D because you have a great story to tell—a vision you’re eager to bring to life. You’re tired of just consuming content; you want to CREATE.

But somewhere along the way, you get bogged down by modeling, UV unwrapping, materials, rendering...the list goes on.

You complete your first scene or short film, only to find that it lacks the cinematic quality you envisioned. It doesn’t feel as powerful or as moving as you imagined.

Or, even more common, the complexity overwhelms you, and the project is abandoned.

I’ve asked the CG Boost team, and we’ve all been there many, many times. It’s demotivating when you can see the potential, but the execution just doesn’t align.

The good news:

You can start directing in Blender right away.

And it’s a great way to approach every film you make.

Our new course gives you the tools to do just that. It puts you straight into the director's chair to shout “Action!” with confidence.

Martin Klekner has spent the past 2+ years crafting this course, pouring his wealth of experience from creating game cinematics, short films, and client work into one comprehensive product.


Who is this course for?

Whether you’re a beginner or a pro, this course is designed for you.

In fact, learning these cinematic fundamentals is one of the best ways to begin your journey in 3D storytelling and animation.

Because after you have the fundamentals, you can better choose what to learn next, maybe characters, or nature scenes, it all depends on your film, which you will have already prepared for the next step.

Why start with cinematic fundamentals?

If your end goal is to create an inspiring short film, it’s tempting to start by building your 3D character. But imagine getting to the animation stage, only to realize you need a different character—or that the entire setting doesn’t fit the story you want to tell.

By starting with cinematic fundamentals, you ensure your story resonates, the camera work captivates, and your scenes come to life just as you envisioned. All the building blocks are in place and are just working great.

What makes this course unique?

There are great books and courses out there on cinematic fundamentals. What makes this course different is that it's made for 3D artists.

Teaching you the fundamental theory behind cinematic storytelling, while providing the practical tools and 3D scenes that act as building blocks to start directing straight away.

Letting you focus on directing and storytelling while sharpening your skills.

Then You can use these scenes and characters as the foundation to build your own films.

Master Cinematic Storytelling in Blender is launching soon.

The course is currently in beta test and nearly finished. Stay tuned to your inbox to be the first to receive updates and the official release date.

Thank you,

~Zach

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