Zach here, With a collection of news and resources from the 3D world. I’m currently in Amsterdam attending the Blender Conference 2024 with some other members of the CG Boost team, so I’ll start with sharing some stuff straight from there. I also have for you: some good news about Quixel Megascans that you can get for free with the launch of Epic Games’ Fab store, an amazing add-on that turns Blender into (sort of) a game engine, and a charmingly stylized short Blender animation. Let’s dive in. ​Blender Conference 2024​The Blender Conference in Amsterdam has just come to an end (Martin Klekner, Alan Planes and I were attending). If you haven’t had a chance to experience this amazing event live, it is possible to watch all the talks on the official Blender YT channel. There were some truly amazing and inspiring ones. The most uplifting thing for me at Blender Conferences is meeting so many fellow Blender enthusiasts and the most friendly (almost family-like) vibes there. ​Free Quixel Megascans with Epic's "Fab" launch​The long-anticipated launch of Epic Games' new "Fab" store has finally happened, and it comes with the whole collection of Quixel Megascans that you can claim for free (until the end of the year). The whole website is very much oriented towards Unreal Engine and other game engines, but the assets come with fbx files that can be easily imported and used inside Blender too. ​This video from Gamesfromscratch will give you all the details on how to get these. You can claim the free Megascans assets on Fab here. ​Turn Blender into a Game Engine with Omistep add-on​When Blender 2.8 was released, a lot of Blender users loved it’s new more user-friendly interface, but something was lost along the way. The Blender Game Engine got removed (as a decision to focus on other areas of Blender). The Omnistep add-on tries to bring back a little of the game engine magic back into Blender. It not only allows for game-like controls, enabling you to explore your 3D scenes like you were walking or flying in a game environment, but it also allows for dynamic interactions with Blender’s physics and even interactive scripts. This opens up a whole range of new creative possibilities (also for game cinematics and animations). If you’d like to learn more about its features, here’s a video by Bytedozer with an overview of Omnistep. ​Click here to purchase the add-on on the BlenderMarket (affiliate link) ​"Afternoon Tea" - A cute animated Short in Blender​FruitZeus a 3D artist using Blender has created a cute and moody animated short film about an old lady meeting a small man in her "afternoon tea" cup. The design, lighting and stop-motion-like animation is captivating, but there is also a nice story that can make you think warmly about the elderly people around you who might be waiting for some love and attention That’s all from me today. Have a great week and till next time. ~Zach |
Receive our weekly roundup with tutorials, news and resources from the 3D world, and fresh updates on our latest content.
Hey Reader, Zach here, With a new dose of inspiration and resources from the 3D world. Today, I’ll share two breakdown videos from our course instructors. The first one is about stylized and the second one, about realistic animated shots in Blender. Finally, I’ll share a new PBR fabric material set from Poly Haven, and an update to Master Compositing in Blender and the free Blender Lens Flare System. Let’s dive in. How Martin Klekner Makes Stylized Shots in Blender Martin Klekner has recently...
Hey Reader, Zach here, With a new dose of inspiration and resources from the 3D world. Today, I’ll start with an animated Blender short film about our beautiful planet Earth (don't miss this one), followed by a stunning architectural Blender animation. I’ll also share news about our new "Magic Shop" 3D challenge and the September Sprint. Finally, I’ll share a new, powerful procedural Nature Generator add-on for Blender. Let’s dive in. "The Ballad of Pale Blue Dot" - Animated Blender Short...
Hey Reader, Zach here, The other day, in a CG Boost team meeting, we were discussing how platforms are oversaturated with content and images, which can make it feel like, what’s the point of making more content? Then Masha who has been on our team since the very beginning of CG Boost said: The reason I create art is to give life to my imagination. I like the process of thinking about an idea and fully bringing it to life. That encouraged me. Like a breath of fresh air, it was a great reminder...